STUDIO NAME & INFO
Android and iOS
English US, French,
Spanish, German, Italian
Life seems good. Like everyone else she knows, Keeko enjoys bingeing on movies and junk food and chatting with friends on her phone. But lately, she feels like there might be more to life than eating and staring at screens. She decides to walk outside and with every step the mystery unfolds.
Keeko is a classical beat them all game where keeko and her friends are facing the food temptation forces. The brawler game is based on beating a series of opponents standing in the way of player’s progression to save some of keeko’s friends.
Keeko is using three major Gamification modules a. App Data b. Rewards c. Social. The game collects Step Count data from phone and rewards user with fitcoins (in game mana) which they can use to upgrade their character and purchase boosters. The user is not required to take any extra steps if they don’t want to. The impact intended is to encourage people to take extra steps to earn more fitcoins for store purchases and character upgrades. Furthermore, you can revive your character using fitcoins once dead in the game. Every user will have a Fitstats profile where they can see their daily steps taken, fitcoins, purchase options and healthy recommendations. User can share their progress and Fitstats on social platforms with their friends and public. The more Fitcoins, the higher you rank on the leaderboard and you can progress quicker in the game.